![]() I'm no expert, but perhaps a problem on the client side (as it only fails when attempting direct play)? Can anyone confirm what this is and hwo I can fix this? I have never had an issue before so not sure why it is suddenly deciding to apparently use too much memory and get killed in this manner. I grabbed my diagnostics as well so see attached. It could be related to the scanner getting stuck or going in a loop. No idea what this means, a friend said a process is using too much memory and the kernal killed it. ![]()
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